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Chaos Group VRay Renderer

Product

Chaos Group Vray

Category

3D Renderer for 3ds max

Brief Description

After its enormous success on the market V-Ray has become the renderer of choice in big production studios accross the world. Feature film productions, multi-million dollar game productions, huge and small architectual visualizations have trusted their visuals to V-Ray. Wouldn't you too?
V-Ray has become a benchmark for speed used by many hardware vendors and other renderer developers to test against. Richest set of features, cost-effective and production-ready

Price

Please contact us for Pricing

Main Features

  1. Architecture
    (*) Object-oriented API
    (*) Fully multithreaded
    (*) Unified quasi-Monte Carlo sampling system
    (*) Distributed rendering
    (*) Efficient shading system specifically optimized for ray-tracing II. Geometry
    (*) Efficient geometry handling
    (*) On-demand geometry creation
    (*) On-demand geometry loading from disk files
    (*) Displacement mapping
    (*) Catmull-Clark and Loop subdivision surfaces
    (*) Extensible with custom geometric primitives through the V-Ray SDK

  2. Geometry
    (*) Efficient geometry handling
    (*) On-demand geometry creation
    (*) On-demand geometry loading from disk files
    (*) Displacement mapping
    (*) Catmull-Clark and Loop subdivision surfaces
    (*) Extensible with custom geometric primitives through the V-Ray SDK

  3. Image sampling
    (*) Different sampling methods.
    (*) Full-scene antialiasing.
    (*) Progressive path tracing.
    (*) Support for additional render elements (diffuse, reflection, GI etc)

  4. Illumination
    (*) Physically accurate full global illumination solutions
    (*) Different GI algorithms: path tracing, irradiance cache, photon maps, light cache.
    (*) Reusable GI solutins for accelerated rendering of walk-through animations.
    (*) Physically accurate area lights.
    (*) Extensible with custom lights through the V-Ray SDK.

  5. Shaders
    (*) Advanced material
    (*) Blurry reflections/refractions
    (*) Accurate hilights
    (*) Sub-surface scattering
    (*) Extensible with custom shaders through the V-Ray SDK

  6. Camera effects
    (*) Depth-of-field with bokeh effects
    (*) Accurate motion blur
    (*) Extensible with custom cameras through the V-Ray SDK

  7. Extras
    (*) Toon effect
    (*) Fur generator

  8. Frame buffer
    (*) V-Ray specific frame buffer with integrated color corrections and display of multiple rendering elements.
    (*) Direct rendering to disk for extremely large images. Rendered images can be converted to OpenEXR files or imported back into 3dsmax.

  9. (*) Extended matte/shadow capabilities
    (*) Support for Render-to-Texture mode of 3dsmax


 

More Information

http://www.chaosgroup.com

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