Pdplayer
Pdplayer is a professional image sequence player and viewer forthe 3D, CG and VFX industry, created by Asynthetic and distributed by Chaos Software. It supports most industry standard file formats including EXR, HDR, DPX, CIN, R3D, TGA, SGI, IFF, PIC and VRIMG. Multiple layers can be color-corrected and composed together in real time.
Despite being feature-rich, Pdplayer is fast and lightweight. It starts quickly and flips through frames with ease.
LAYERED SEQUENCE PLAYBACK
Pdplayer supports an unlimited number of layers, arranged on an infinite workspace. Each layer containing a sequence or a movie clip is cached independently, and the cache is not destroyed by most changes. This allows for multiple layers to be played simultaneously while applying changes in real time.
64 BIT
Working with HD, 2K and 4K resolutions requires large amounts of memory
and the traditional 2GB limit of 32-bit applications quickly becomes a
nuisance. Pdplayer 64, the 64-bit (x64) native version of Pdplayer, is
only limited to the total amount of RAM and can comfortably handle the
contemporary, memory-hungry digital workflows.

STEREOSCOPIC PLAYBACK
Pdplayer has built-in support for anaglyph, checkerboard and interlaced
stereoscopic playback. Stereoscopic sequences - both sibling left/right
images and stereoscopic EXR (SXR) images - can be detected when a layer
is added, with a stereo composition being built automatically. One can
also use the Add Other Stereo View command to quickly add a matching
layer, or construct a stereo composition manually.
2K+ PLAYBACK WITH 3D LUT
Pdplayer is resolution-independent and is only limited by the CPU
power, when playing from RAM, or by the speed of the storage, when
playing from disk. On a Core i7, it can play back Ultra HD images
(7680x4320) from RAM, as long as enough memory is available for caching.
2K DPX images can be played back from disk without caching, given a
sufficiently fast (16 drive, for example) disk array.
For film work, or in other workflows in which accurate color
reproduction is needed, Pdplayer can apply 3D lookup tables to the
images when playing back footage.
EXR AND VRIMG IMAGE LAYERS
Pdplayer can display the layers of EXR, SXR and VRIMG images. In
addition, the individual channels (red, green, blue, alpha, luma, and
depth) can be selected on a per-layer basis. This support for image
layers allows users of 3D software and render packages to output the
render elements into a single EXR (or VRIMG) file, while still being
able to composite the final render in Pdplayer and use its color
correction tools to quickly tweak and review the result. The Expand into
Layers command can be used to quickly split an EXR image.
REALTIME COLOR CORRECTIONS
Pdplayer provides controls for exposure, soft clip, lift, gamma, gain,
brightness, contrast, hue and saturation. Changes are applied in real
time during playback, without the need for an intermediate render step.
SUPPORT FOR HIGH DYNAMIC RANGE IMAGES
Pdplayer does not clamp super-whites of high dynamic range images such
as EXR, HDR, DPX/CIN, and floating point TIFF and RLA/RPF. The exposure
and soft clip controls operate on the original dynamic range of the
image.

ON-SET GRADING AND KEYING
The live video layer shows a real-time video feed from a DirectShow capture device. Its primary purpose is on-set grading. A workstation, equipped with Pdplayer, can be used in the field for monitoring the quality of the footage, applying real-time color corrections, composing the live feed over or under CG images or even sequences, and later exporting the color settings for further processing to After Effects, Nuke, or as a 3D lookup table.
When Pdplayer is used in the field, one often needs the ability to apply
a color key to the live feed, if the shot is done against a blue or a
green box. Pdplayer supports two separate color keys that can be enabled
in the Effects tab of the property panel.
RED R3D SUPPORT
Pdplayer has built-in support for R3D files, the raw format produced by the RED ONE camera.
EXTERNAL DEVICE OUTPUT
Pdplayer can play sequences on external devices such as Bluefish444 or Blackmagic Decklink, allowing you to preview your work on a broadcast monitor, in the exact environment in which it would be ultimately viewed.
COMPOSITION PROTOTYPING
In a world of dynamic working environments and tight deadlines, one
cannot afford to wait for a whole render to complete before starting the
compositing process. Pdplayer can help. Its ability to watch an output
directory and bring in the frames as they become ready allows a
composition to be prototyped and reviewed as soon as the first frames
come out. Each layer can be reviewed for errors, then transformed and
color corrected in real time. As a final step, the prototype composition
can be exported to Adobe After Effects or The Foundry’s Nuke.
PIPELINE INTEGRATION
Pdplayer has extensive command-line support, with over 250 options
controlling every aspect of the composition. This makes it easy to
integrate it into any production pipeline. Third party applications that
have scripting capabilities (e.g. 3DSMax, Maya, etc.) can control
Pdplayer via the command line or by passing it a combination of options
and commands in a pdpcmd file. Pdplayer can be easily integrated with
Lightwave with the help of the Lightwave plug-in and render script that
come with it.
More information at Chaos Group
